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Crash Betting Platform

Real-time multiplayer crash game with provably fair mechanics

Handles 10K+ concurrent players

Overview

Built a full-featured crash betting platform from scratch with real-time multiplier curves, auto-cashout mechanics, and cryptographic fairness verification.

The Challenge

The client needed a crash game that could handle thousands of concurrent players betting in real-time, with provably fair outcomes and instant payouts. The existing solution was a monolith that crashed under 500 concurrent users.

The Solution

Designed a microservices architecture with a dedicated game engine service, WebSocket gateway for real-time state broadcasting, and a Redis-backed session store for sub-millisecond state lookups. Implemented HMAC-SHA256 based provably fair system where players can verify each round's fairness post-game.

Architecture

Game Engine Service

deterministic crash point calculation using server seed + client seed + nonce

WebSocket Gateway

fan-out architecture broadcasting game state to 10K+ connections via Redis pub/sub

Bet Processing Pipeline

async bet validation, balance checks, and settlement through message queue

Fairness Verification API

public endpoint for players to verify any round's crash point

Results

10K+ concurrent players with < 50ms broadcast latency
99.99% uptime over 6 months of production operation
$50K+ daily volume processed with zero settlement errors
Player trust increased 40% after provably fair implementation